Sally and Shane talk about Quantic Foundry’s gamer motivation profile survey and how it attempts to distill gamers’ personalities and playstyles and recommend games. They talk about the benefits and the limits of the survey model and then discuss their own results. They also discuss Amazon’s new recent released (and more recently un-released) game Crucible, as well as the grand strategy game Stellaris and the short indie game A Short Hike.
Sally and Shane talk about Quantic Foundry’s gamer motivation profile survey and how it attempts to distill gamers’ personalities and playstyles and recommend games. They talk about the benefits and the limits of the survey model and then discuss their own results. They also discuss Amazon’s new recent released (and more recently un-released) game Crucible, as well as the grand strategy game Stellaris and the short indie game A Short Hike.
Links from this episode:
-Quantic Foundry’s Gamer Motivation Profile survey
-Sally’s gamer motivation profile
-Shane’s gamer motivation profile
-Steve Saylor’s reaction video to the accessibility menus in The Last of Us Part 2
-What Shane’s excited about: the PS5
-What Sally’s excited about: the podcast Alba Salix, Royal Physician